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Post by Kaiser on Oct 2, 2002 23:22:00 GMT -5
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Post by elbryan42 on Oct 3, 2002 2:04:47 GMT -5
I wuv you! ;D Oh, and if you'd like me to make a music wad to mirror the level tracks in PSX doom, just ask, and supply me with the level order and it'll be done. Unless of course, you get the whole fragglescript custom music thing working properly...
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Post by Kaiser on Oct 3, 2002 15:13:16 GMT -5
at the moment I am having errors with it. In eternity, the music loop stops completly when the user goes to the menu, resize screen, or hit a switch. then total silence untill the loop starts again.
Legacy,....ugh. The music keeps stoping whenever I use the chain gun a lot.
But I am really aiming this towards Eternity/Zdoom. I just need Quasar to fix that sound bug, and I am all set.
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mr8
Be Gentle!
Posts: 14
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Post by mr8 on Oct 3, 2002 18:52:45 GMT -5
LOL, I thought that was your amazing "Twilight Descends" your bad news !!! You make many peoples dream come true with those conversions you know (France included !) Awsome work ! As allways. (and you scared me with your maps build time...) Next stops : The Marshes and Club Doom I saw in your list "Tower Of Babel 2" and "Suburbs 2"... You mean adding the secret exit on "Suburbs" and the teleport exit to "Tower Of Babel" (the main structure is different too but you surely notice that yet) ?
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Post by Kaiser on Oct 3, 2002 19:29:40 GMT -5
(and you scared me with your maps build time...) Next stops : The Marshes and Club Doom I saw in your list "Tower Of Babel 2" and "Suburbs 2"... You mean adding the secret exit on "Suburbs" and the teleport exit to "Tower Of Babel" (the main structure is different too but you surely notice that yet) ? speaking of build time, I'll post The Marshes tomorrow. I didn't knew about tower of babel's new structure. but I did know about the teleporting room.
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mr8
Be Gentle!
Posts: 14
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Post by mr8 on Oct 3, 2002 20:17:00 GMT -5
Mmmm... Groovy ! For your building time, I meant you're incredibly fast... Like French people say: "fingers in the noze" (which means "super easy")
For "Tower", compare both automap and you'll see what I meant. There's difference in the main central architecture, especially located at the corners, where the 4 big "evil" cubes are). But that's really nothing, I'm too maniac ;D
I've tried to make the burning animated sky without success unfortunately... Too jerky... (ugly) It seems impossible to reproduce to my mind. So for instance I use a figed simple pic...
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Post by elbryan42 on Oct 3, 2002 20:59:01 GMT -5
I can't wait for Tower of Babel with Mancubi and Cyberdemons.
/me rubs hands in anticipation.
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Post by Melfice Darkmage on Oct 3, 2002 22:55:58 GMT -5
Well, I've been really antsy to do something aside form Dark Nexus and the TC lately, and something on the easier side, so if you don't minde, I think I'm going to Doom 64-erize some of these console project levels for my own entertainment. Who knows, maybe Elby will want to use them for the TC, after all, we do need some replacment levels. And Dark Nexus' levels are all near completion but never quite completed, not until DeePsea is registered where I'm concerned. Although I just thought of a brillaint idea, maybe I can register DeePsea soon. *laughs evily and runs off for KaZaA*
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Post by Kaiser on Oct 3, 2002 23:13:06 GMT -5
I can't wait to see what you come up with ;D
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Post by Kaiser on Oct 4, 2002 17:07:14 GMT -5
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mr8
Be Gentle!
Posts: 14
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Post by mr8 on Oct 4, 2002 19:47:10 GMT -5
Hey Kaiser (Söze ) I'd like to send you a mail but it doesn't work... I've stuffs to show you... Note: The Marshes (building time: 6 hours...) Cra-zy... Congratulations
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Post by Kaiser on Oct 4, 2002 19:58:47 GMT -5
?
what do you mean the email won't work?
hmm..I'll send you a email.
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Post by elbryan42 on Oct 4, 2002 23:03:45 GMT -5
Kaiser, YOU FUCKING ROCK!!!
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Post by Crendowing on Oct 4, 2002 23:10:41 GMT -5
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mr8
Be Gentle!
Posts: 14
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Post by mr8 on Oct 5, 2002 5:51:09 GMT -5
? what do you mean the email won't work? hmm..I'll send you a email. Well, I've tried to send you twice a mail but I have always this message: The original message was received at Sat, 5 Oct 2002 05:08:33 -0500 from smtp-out-2.wanadoo.fr [193.252.19.254]
----- The following addresses had permanent fatal errors ----- <kaiser@newdoom.com> (reason: can't create (user) output file)
----- Transcript of session follows ----- procmail: Quota exceeded while writing "/var/spool/mail/kaiser" 550 5.0.0 <kaiser@newdoom.com>... Can't create outputWhat's wrong ? You mailbox is full ?
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