Nope. No ZDoom. In fact, I would say it's (almost) impossible to make the port this faithful to the original N64 game with the ZDoom engine. In fact, a custom ZDoom port would be needed, which is way TOO much effort and work.
This TC is more than a graphics pack and a few levels. Have faith in us and our abilities.
Long time didn't post something in here. Well...The origianl models with the bumpmapping and all that stuff would be nice but I can can only dream about it. But I don't throw away the idea of MD2 models replacing the Doom64 sprites.
Post by Melfice Darkmage on Mar 17, 2003 22:47:13 GMT -5
I won't promise anything, but I have alot of levels I made of hell levels before we switched over, there's always a chance I could release them at a later time, but I don't think I would do the whole TC, I'm too busy with several projectst he way it is.