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Post by Melfice Darkmage on May 21, 2002 2:05:00 GMT -5
Hey, I need some info, seriously. I got 2 questions, in which the 1st ties into the second. Ok, question 1: How do I use zwadconv. I double click it, the screen appears for a split second, and then goes away, whats up with that man? Question 2: How can I create a fog effect in my levels, once I get stated using ZDoom? I know that the D64 TCs are using ZDoom, and that Kaiser had a pic of a "Base covered in fog" under his DSV4 website. How do I do that? I've always loved the "In the Void" level from D64, so how do I create the fog effect? Please tell me! Thanks! Oh yeah, about the fog, if it helps, I use DeePsea, thanks!
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Post by mmnpsrsoskl on May 21, 2002 7:11:30 GMT -5
Usage: zdwadconv <source.wad> <output.wad>
Straight from the readme file.
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Post by Melfice Darkmage on May 21, 2002 12:34:51 GMT -5
Usage: zdwadconv <source.wad> <output.wad> Straight from the readme file. That doesn't tell me crap. How do I choose the source and output wads? I know what they are, but how do I choose them? All that happens is I open the zwadconv, it comes up for less than a second, then closes again. Whats up with that man? I ask for help, not what the read me file said, it didn't help out! Isn't a read me file supposed to tell you what to do? I may be making this more complicated than it is, but hey, that's human nature for ya...Now Imps, there's a story for ya...
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Post by mmnpsrsoskl on May 22, 2002 8:59:09 GMT -5
um....you run that command though Start then Run.
zdwadconv source.wad output.wad
If that don't work don't know what will then.
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Post by Melfice Darkmage on May 22, 2002 12:21:50 GMT -5
Ok, that worked. Yet another problem though, now it says it can't open DOOM2.wad. Any ideas there? Anyone? DAMN IMPS!!!
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Post by gunrock on May 24, 2002 10:48:02 GMT -5
Make sure that your zwadconv exe program is in the same directory as doom2!
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Post by Melfice Darkmage on May 24, 2002 14:30:40 GMT -5
Ok, I everything fixed now and am doing scrippting and all that crud. Now, I need to post another question, see ya there!
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