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Post by The_Doomer on Oct 29, 2002 22:00:37 GMT -5
With this new texture dumping program I'm sure people can do all sorts of things with Doom TCs. Mario 64 Doom anyone. But seriously this program will not only help us but I'm sure will also help the people making Goldeneye Doom. I can tell the Doom Depot N64 guys job just got a little easier if not a lot.
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Post by Kaiser on Oct 29, 2002 22:12:06 GMT -5
because of this I can actually convert a Doom64 map without depression!
Watch your Step, heads up!
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FirebrandX
Be Gentle!
Hail to the king, baby!
Posts: 72
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Post by FirebrandX on Oct 29, 2002 23:05:08 GMT -5
You know I was surprised my bitching at Icepir8 actually got him to fix the program. They usually don't want to hear bug reports, but I really wanted it to work for Doom. A lot has been riding on it for many people.
I spoke with Aaron Seeler some more and he confirmed what I suspected about the coloring. The textures are mostly 16 color mode, with the sprites being 256 colors. They then use the engine to add in the color-shading that you see throughout the game.
Speaking of sprites, I imagine I opened up a Pandora's box for some of the other people who worked hard on hand-capturing them. I will offer to rip all of the sprites at the ending sequence over again if this would help y'all out. This is still a lot of work, but I won't mind doing it to help out. Let me know if you'd like me to work on this.
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Post by Kaiser on Oct 29, 2002 23:08:06 GMT -5
I am already half way done! ;D
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Post by Melfice Darkmage on Oct 29, 2002 23:35:51 GMT -5
Somewhat Damaged...one of my fav NIN songs Kaiser!
Oh, back on track. Man, when I get my hands on these new resources, I'm gonna kick it up to a level never seen before! If you people think I'm a Speed Demon Mapper already, just give me the resources when you're done with them, and I'll freakin become a Blazing Specter!
Hey, FirebrandX, Can you make me a Nightmare Imp avatar pretty please?
Oh Elby, I have the feeling we'll be getting those Flame Skies alot sooner than expected with this thing ;D
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FirebrandX
Be Gentle!
Hail to the king, baby!
Posts: 72
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Post by FirebrandX on Oct 30, 2002 0:01:53 GMT -5
Nightmare imp coming up. I'll do one with walking and a claw swipe for you.
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FirebrandX
Be Gentle!
Hail to the king, baby!
Posts: 72
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Post by FirebrandX on Oct 30, 2002 1:05:24 GMT -5
Okay here it is. The size is 86 wide by 91 tall: Make sure to upload it onto your own server so I can take it down. Thanks!
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FirebrandX
Be Gentle!
Hail to the king, baby!
Posts: 72
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Post by FirebrandX on Oct 30, 2002 2:01:16 GMT -5
Check out this Doom 64 logo I made from the dumper: image was double-sized to see more detail.
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Post by Kaiser on Oct 30, 2002 11:52:23 GMT -5
heh, I just got the tiles for the Motherload. Soon my shitty avatar will be updated! muahahahah!!
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