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Post by Kaiser on Aug 15, 2002 22:00:05 GMT -5
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Post by Crendowing on Aug 15, 2002 22:45:44 GMT -5
Somebody needs to start on Club DOOM....
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Post by mmnpsrsoskl on Aug 16, 2002 9:18:51 GMT -5
I'd start on something, 'cept i'm fucking tired and have to work a lame ass shift tomorrow. After that, who knows. Well I can't do any of the PSX Doom maps, I have no copy of it Might start of a Doom 64 one though ;D
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cybdmn
Bring It On!
Posts: 112
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Post by cybdmn on Aug 16, 2002 10:09:15 GMT -5
Somebody needs to start on Club DOOM.... Nice idea. I think i try it. After making "staging area" for DooM and some first steps in acs, i think i can make it.
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Post by Crendowing on Aug 16, 2002 10:41:40 GMT -5
YAY!!!!!
Also can't wait for the site update...3DO TRACKS!!!!!!
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cybdmn
Bring It On!
Posts: 112
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Post by cybdmn on Aug 16, 2002 11:02:22 GMT -5
Seems, there is one guy really hot to get these tracks. Hope, you enjoy, when they're online.
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Post by Melfice Darkmage on Aug 16, 2002 11:38:24 GMT -5
Well, I'll join the "club" and take Twilight Descends. Elby asked me a couple weeks ago about it, so I'm gonna go for it. Besides, it'll give me a nice break from Doom 64 levels, I can go back to nice old Doom textures, where you know all the length of textures by heart, and makes it easier to tell what size a wall is supposed to be. And oh yeah, you guys know how all my pics had that lighting problem? They were too bright due to my dark monitor? Well, there be no more!
I finally got my freakin' Monitor yesterday! So I'm moving ahead full gear. Also, if you have access to the Absolution forum, I have updated my progress thread, including some extra info, which relates to my megawad/poject, Dark Nexus. So, point it, don't touch Twilight Descends, it's mine, you hear me? MINE!!!! lol
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cybdmn
Bring It On!
Posts: 112
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Post by cybdmn on Aug 16, 2002 12:25:12 GMT -5
The main problem for converting PSX or other console DooM maps to PC is that there the textures seems to be resized. In all conversions it looks all like it had an decreased height. But only the textures fit otherwise than on PC DooM. I have converted e1m1 with all textures and colored light to Duke Nukem 3D some time ago, before i saw the colored light of ZDooM, but it fits never.
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cybdmn
Bring It On!
Posts: 112
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Post by cybdmn on Aug 16, 2002 23:50:03 GMT -5
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Post by Kaiser on Aug 17, 2002 13:41:15 GMT -5
Threshold of Pain and The Marshes < MINE so don't bother
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Post by Crendowing on Aug 17, 2002 18:27:09 GMT -5
Just like you Doomworlders....
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Mantis
Be Gentle!
Doh!!
Posts: 3
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Post by Mantis on Sept 19, 2002 11:35:48 GMT -5
I don't want to sound impatient, but how's the progress on the mansion coming? I love that level. It is one of my favorites, but I want to play it in jDoom.
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Post by Kaiser on Sept 19, 2002 15:19:54 GMT -5
its done already.
but its made for Boom/Legacy/Zdoom
why?
because I have included a new sprite and a new switch texture using Team TNT's Switch/Animdefs lumps. Jdoom acts like a pussy when those lumps is in a wad.
but if you still want it, then email me and I'll send it.
or you can just wait for the Console level megawad thats in the works. That will include all of psx maps and some modified oringinals as well.
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